Cubyz
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Cave biomes determined by surface biome
Sandstone caves in deserts, Glacite caves in snowy biomes, etc.
It would probably end up being a rather rough approximation, since the resolution of the cave biomes is much lower than the resolution of surface biomes. But it would be a good improvement nonetheless.
I guess one important question would be how deep these should reach.
Hard to say exactly since we don't have any gameplay to test it with, but they should be pretty substantial, like in Terraria. Maybe down to -256? Something in #231 territory for sure.