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Cave structures generating on the surface

Open careeoki opened this issue 1 year ago • 1 comments

A fix doable right now is just to set the max_height of the biome lower. But every cave entrance being the same is boring. This only seems to affect certain structures, maybe? Stalagmites and ground_patches in these examples. I haven't seen misplaced boulders or stone forest trees. image image

careeoki avatar Jul 05 '24 23:07 careeoki

Stalagmites (and crystals) are generated outside of the structure system, which explain why they behave differently. Ground patches are a different problem though, I suspect it's just continuing an underground ground patch on the surface here.

IntegratedQuantum avatar Jul 06 '24 06:07 IntegratedQuantum