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fog machine or dehumidifying block to allow players to build/remove fog

Open ikabod-kee opened this issue 1 year ago • 2 comments

I've noticed that treating fog blocks as a block has made using them in world generation very janky. There should be other ways to implement them, such as:

  • Make volumetric fog blocks on different layer/thread of the world so they can generate inside of blocks.
  • Make fog generate in the place of a broken block if it would have generated there.

If the player would want to use fog in a build or remove fog, perhaps they could use a fog machine or dehumidifying block. Consider it later down the line, as there are more important matters! If you need a better explanation, please say so.

ikabod-kee avatar Jun 16 '24 16:06 ikabod-kee

Apart from that last paragraph this is already tracked in #62

IntegratedQuantum avatar Jun 16 '24 16:06 IntegratedQuantum

🤘🤘🤘🤘

ikabod-kee avatar Jun 16 '24 16:06 ikabod-kee