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(0.0.1) Holding jump and forward while moving up steps feels off

Open asanetargoss opened this issue 1 month ago • 1 comments

Steps to Reproduce and Observed Behavior

Current behavior

When I hold the jump button while holding the forward button, I do not smoothly jump up steps of grass. Sometimes my player character hops up against the grass wall twice.

A few times, when I tried to jump up some stone steps, and I got bounced off of them.

Expected behavior

When I hold the jump button and movement button, the game should make my player do what I mean, not just what the physics engine says.

Bouncing off of solid blocks against my direction of my movement makes no sense.

Please change player physics behavior. Improving the timing and duration of jumps can also help, but it is not enough.

asanetargoss avatar Nov 29 '25 22:11 asanetargoss

Please provide a video of the effect, since I'm not sure what exactly you did.

IntegratedQuantum avatar Dec 06 '25 11:12 IntegratedQuantum