Cubyz
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Add runtime limit to the game for use in CI primarily
Fixes #2287
TODO:
- [ ] When closing the game gracefully in headless, we get a panic. I'll look into resolving this separate from this PR.
What does this accomplish? Why would we need to do this?
What does this accomplish? Why would we need to do this?
Read the issue I linked to this PR. This is primarily for CI.
Did you see https://github.com/PixelGuys/Cubyz/issues/2227#issuecomment-3538879439?