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fix material colors when less than 5

Open SpellDigger opened this issue 1 month ago • 11 comments

fixes #2235

SpellDigger avatar Nov 08 '25 16:11 SpellDigger

yea idk man the issue said for colors below 5 it said nothing about more and i absolutely do not understand the math is doing to do what u want (also i gtg)

SpellDigger avatar Nov 08 '25 17:11 SpellDigger

Well, clamping would also add a heavy bias for less than 5.

IntegratedQuantum avatar Nov 08 '25 18:11 IntegratedQuantum

ok after many tries, blind guesses and almost crashing out i got to this point

but my current issue now is the fact the tools look bad at 5 colors but nice at 10 {67E94989-AA5A-4BD5-B7D3-A8C1DD2169BF} {57432F91-8853-423A-885E-47D92E7C3CB9} {7B7E6565-70EC-4A6B-8F82-AA554A11294D} {1C6BEC72-D406-411F-94B1-84D5C0FC471C}

SpellDigger avatar Nov 11 '25 19:11 SpellDigger

(ignore the gold zon im gonna clean it up if this is good enough)

SpellDigger avatar Nov 11 '25 20:11 SpellDigger

You should be able to make something that looks the same as before for 5 colors.

IntegratedQuantum avatar Nov 11 '25 20:11 IntegratedQuantum

ill try editing it a bit then since i have time

SpellDigger avatar Nov 11 '25 20:11 SpellDigger

oh i think i was just casting not enough* light this seems to be the same as before {74873EB0-7CA6-4F28-844A-4D2F945A1ED1} while working for more gradients {6BA4D616-B27A-4FFA-A6AA-6C680867EF69} ill clean up gold zon and commit

SpellDigger avatar Nov 11 '25 20:11 SpellDigger

(forgot to remove the floor from mid)

SpellDigger avatar Nov 11 '25 20:11 SpellDigger

nvm im stupid i forgot i needed that to even out the center colors

SpellDigger avatar Nov 11 '25 20:11 SpellDigger

ok should be ready for merge

SpellDigger avatar Nov 11 '25 20:11 SpellDigger

is this abandoned?

H41ogen avatar Nov 27 '25 04:11 H41ogen