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Add modifier that gives tools a chance to break on each swing

Open ikabod-kee opened this issue 7 months ago • 2 comments

When a tool is at 0 durability, it has a 1% chance to break upon its next swing, increasing by 1% with every successful swing. This could be indicated by the durability bar filling with red, showing its chance of breaking (and its "chance of breaking" being shown in the tooltip.) This would be a buff to tools that swing slow, but output high damage.

(optionally) It can be a risk/reward factor, where using the tool at this point deals critical damage (#1559), but you don't know when it could break.

Edit: The critical damage thing could also be a modifier

ikabod-kee avatar Jun 16 '25 16:06 ikabod-kee

I think this could be rather difficult to balance around.

I think it would be better to have a modifier that adds a chance to break on every swing.

IntegratedQuantum avatar Jun 16 '25 16:06 IntegratedQuantum

I wouldn't be opposed to that at all! I think having fun modifiers like this would be super fun.

ikabod-kee avatar Jun 16 '25 16:06 ikabod-kee