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Critical damage when a tool breaks

Open careeoki opened this issue 6 months ago • 3 comments

Basically the Breath of the Wild mechanic. On the last point of durability, your tool does critical damage, and then breaks. This does a few things:

  • It's cool
  • Lets you break the block you were in progress of mining (instead of having to get another tool, then go mine it again.)
  • Encourages you to use your tool until it breaks (for the satisfying critical damage)
  • Makes the single_use modifier slightly more useful

careeoki avatar May 30 '25 23:05 careeoki

How big would this critical damage be?

IntegratedQuantum avatar May 31 '25 06:05 IntegratedQuantum

I imagine x2 or x1.5 damage or something?

careeoki avatar Jun 01 '25 01:06 careeoki

IMO the crit multiplier should differ between players and monsters. Having a 2x multiplier against players will lead to a meta where PVP players run around with alot of almost-broken weapons, just to gain an edge over other players.

ChibChi avatar Jun 01 '25 10:06 ChibChi