OpenUSD
OpenUSD copied to clipboard
Storm MaterialX 'edf' shader compilation error on Metal
Description of Issue
This is an isolated bug report for the issue mentioned in #2479.
The scene VeachAjar.zip throws multiple error messages and renders incorrectly with Storm's metal backend:
Warning: in _ValidateCompilation at line 229 of /Users/pablode/USD/pxr/imaging/hdSt/glslProgram.cpp -- Failed to compile shader (FRAGMENT_SHADER): program_source:2600:5: error: unknown type name 'EDF'
EDF edf;
^
Steps to Reproduce
- open the attached file with usdview on macOS
System Information (OS, Hardware)
MacBook Air M3, Sonoma 14.4.1
Package Versions
v24.05
Build Flags
--openimageio --opencolorio
Filed as internal issue #USD-9566