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Storm not drawing unloaded payload boxes
Description of Issue
Storm is not drawing unloaded payloads anymore. It would be good to have that behavior back, but also support origin
and cards
modes, as well as drawModeColor
, on unloaded payloads.
Steps to Reproduce
- Download Teapots_DrawModes.zip
- Open the file with
usdview --unloaded DrawModes.usd
- There won't be any boxes in the viewport.
System Information (OS, Hardware)
Ubuntu 22.04
Package Versions
23.08, 23.11(dev)
Build Flags
Just the regular build
Teapots_DrawModes.zip script, nothing special.
Filed as internal issue #USD-8743
Unfortunately, I have been unable to repro this. Are you still seeing this issue? Or do you have another repro case?
Hi @crydalch , do you have a last working version for this on Windows? I've not been able to get a last-working version where unloaded prims draw their boxes on windows. Internally at AL (CentOS-7), this issue starts with USD-23.8+
I've started a related thread to this on the #wg-usd-assets
channel in Slack regarding draw mode.
@klucknav, this is a subset of our ALab assets that showcase the issue too:
This is what I see when running:
usdview --unloaded /path/to/downloaded/lab_inspiration01_06.usdz
USD-23.8+ | USD-23.5 |
---|---|
Starting 23.8+ there are no boxes. Even when switching Draw Mode
to bounds
:
It is only when selecting some prims that we get to see a bounding box (one for all the selection):
but we'd expect for boxes to appear at all times.
Hope this helps! :P
@klucknav I will try rebuilding and testing, or see if I can find another repro case (though it seems that @chrizzFTD has a case that has issues as well)
Hi @crydalch @chrizzFTD -- are you both still running into this issue? We're still having some trouble repro-ing and were wondering if this is still a priority. Please let me know!
Hi @jesschimein, @klucknav I just tried the latest dev branch, am still not seeing draw mode apply to unloaded payloads.
Are there any environment variables, or flags to the build script, that could be affecting the reproducibility?
@chrizzFTD I think the assets in this Issue, or further simplified versions of them, are worth submitting to https://github.com/usd-wg/assets/ -- thanks!
@chrizzFTD I think the assets in this Issue, or further simplified versions of them, are worth submitting to https://github.com/usd-wg/assets/
Good call, I'll look into that in the coming days; thanks!