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Generic rectangles in screen coordinates. Functions to test relations between rectangles are supported like overlap, distance, etc.

Python rectangles

Generic rectangles in screen coordinates. Various methods are given to find if rectangles overlap, the distance between them, etc.

  • A rectangle is made out of four points.
  • Iterating over a rectangle iterates over its corner points.
  • Screen coordinates are used (x grows from left to right, y grows from top to bottom). You can still use negative numbers.
  • Works with both Python2 and Python3

Example

rect1=Rect( 0,  0, 10, 10)
rect2=Rect(80, 50, 10, 10)
print(rect1.distance_to_rect(rect2))

Interface

is_point_inside_rect()

 ______
|    . |
|______|
  • Takes: a Point instance
  • Gives: True or False

overlaps_with()

 ______
|     _|____
|____|      |
     |______|
  • Takes: a Rect instance
  • Gives: True or False

overlaps_on_x_axis_with()

 ______
|      |           
|______|           Sees if the rectangles touch each other
    ______         if they were to be smashed to the top of
   |      |        the sreen.
   |______|
  • Takes: a Rect instance
  • Gives: True or False

overlaps_on_y_axis_with()

 ______
|      |   ______  Sees if the rectangles touch each other
|______|  |      | if they were to be smashed to the left
          |______| of the screen.
  • Takes: a Rect instance
  • Gives: True or False

distance_to_rect()

 ______
|      |             Finds the shortest distance between
|______|             two rectangles. Both edges and corners
        \            are being taken into concideration.
         \ ______    
          |      |
          |______|
  • Takes: a Rect instance
  • Gives: distance in float

Rect

A rectangle is the primary shape of this module. A rectangle is made out of four points (class Point is explained below). Iterating over a rectangle results into an iteration over its corners which essentially are points.

Property Description Type
l_top Left top corner Point
r_top Right top corner Point
l_bot Left bottom corner Point
r_bot Right bottom corner Point
center Center of rectangle Point
width Width of rectangle Float
height Height of rectangle Float
Method Description Takes Gives
copy() Gives a new copy of a rectangle None Rect
iter_edges() Iterates over the four edges of the rectangle None Point, Point
corners_belong_to_edge() Tells if two points are the corners on the edge of the rectangle Point, Point True or False
is_point_inside_rect() Tells if a point is inside the rectangle Point True or False
overlaps_with() Tells if the rectangle overlaps with an other rectangle Rect True or False
align_with_top_edge_of() Moves rectangle to the top edge of given rectangle Rect self
align_with_left_edge_of() Moves rectangle to the left edge of given rectangle Rect self
overlaps_on_x_axis_with() Tells if the rectangle overlaps with an other rectangle if they were both moved to the top of the screen Rect True or False
overlaps_on_y_axis_with() Tells if the rectangle overlaps with an other rectangle if they were both moved to the left of the screen Rect True or False
distance_to_rect() Gives the shortest distance between two rectangles Rect Float

Point

Since rectangle is made out of four points it's reasonable that you will want to know a bit about the class Point. Also keep in mind that some methods of a rectangle take points as an argument.

Property Description Type
x Coordinates on x axis Float
y Coordinates on y axis Point
Method Description Takes Gives
distance_to_point() Gives the distance to a point Point Float
faces_line() Tells if point is facing a line (a tupple of two points) (Point, Point) True or False