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Wrap mode when rendering with textures

Open bvssvni opened this issue 8 years ago • 1 comments

Currently, the wrap mode when rendering with textures is not specified.

  • Glium docs https://docs.rs/glium/0.15.0/glium/uniforms/enum.SamplerWrapFunction.html

bvssvni avatar Nov 04 '16 18:11 bvssvni

This would be helpful. I originally thought I could find something like this in TextureSettings, so maybe it could go there? Or would it be better in DrawState?

0e4ef622 avatar Aug 25 '18 01:08 0e4ef622