AnimationPlanner
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Chain multiple UIView animations without endless closure nesting
AnimationPlanner
โ Chain multiple UIView
animations without endless closure nesting. Create your animation sequence all on the same indentation level using a clear, concise syntax.
๐คน Used for all exuberant animations in OK Video ๐ฒ
๐ Check out the documentation to get up to speed, or read on to see a little example.
How do I plan my animations?
๐ฆ Add AnimationPlanner
to your project (using Swift Package manager) and start typing AnimationPlanner.plan
to embark on your animation journey. Like whatโs happening in the code below.
AnimationPlanner.plan {
Animate(duration: 0.32, timingFunction: .quintOut) {
view.alpha = 1
view.center.y = self.view.bounds.midY
}
Wait(0.2)
Animate(duration: 0.32) {
view.transform = CGAffineTransform(scaleX: 2, y: 2)
view.layer.cornerRadius = 40
view.backgroundColor = .systemRed
}.timingFunction(.quintOut)
Wait(0.2)
AnimateSpring(duration: 0.25, dampingRatio: 0.52) {
view.backgroundColor = .systemBlue
view.layer.cornerRadius = 0
view.transform = .identity
}
Wait(0.58)
Animate(duration: 0.2) {
view.alpha = 0
view.transform = .identity
view.frame.origin.y = self.view.bounds.maxY
}.timingFunction(.circIn)
}.onComplete { finished in
view.removeFromSuperview()
}
The above code results in the following animation sequence. For more examples see the Sample App available when cloning the repo.
Note: The example uses custom extension methods on CAMediaTimingFunction
, included with the framework
Installation
๐ Adding AnimationPlanner as a package dependency
- Go to
File
->Add Packages
- Paste
https://github.com/PimCoumans/AnimationPlanner
in the search bar and click on "Add Package" - Select the target(s) in which you want to use AnimationPlanner
๐ฆ Swift Package Manager
Manually add AnimationPlanner as a package dependency in package.swift
, by updating your package definition with:
dependencies: [
.package(name: "AnimationPlanner", url: "https://github.com/PimCoumans/AnimationPlanner.git", .branch("main"))
],
And updating your targetโs dependencies property with dependencies: ["AnimationPlanner"]
๐ฎ Future plans
While this API removes a lot of unwanted nesting in completion closures when using traditional UIView.animate...
calls, a project is never finished and for future versions I have the following plans:
- Remove usage of inaccurate
DispatchQueue.main.asyncAfter
, currently used to add delays for non-UIView
animations or bridging gaps between steps. - Maybe even allow this package to play more nicely with SwiftUI? No idea what that would look like though, any ideas?
Got any feedback or suggestions? Please let me know! โ๐ป