Poika Pilvimaa

Results 18 comments of Poika Pilvimaa

That seem to be a bit besides the point. If I do: ReplacedBlocks: (LEAVES,AIR),(LEAVES_2,AIR) I get a world where only leaves with data value 0 are replaced. So I have...

Also if data in replacefrom is not supported then why does TC change my config from (LEAVES,AIR) to -> (LEAVES:0,AIR) when I start the server. What I want to do...

This server is running CraftBukkit version git-PaperSpigot-5be55c3-18fbb24 (MC: 1.8.8) (Implementing API version 1.8.8-R0.1-SNAPSHOT) TerrainControl dev build #97 (8.9.2015 3:33:06) Example from Forest.bc: ReplacedBlocks: (WEB,AIR),(SPONGE,LAPIS_BLOCK),(SEA_LANTERN,GLOWSTONE),(PRISMARINE,SMOOTH_BRICK),(LEAVES:0,AIR),(LEAVES_2:0,AIR),(SNOW,AIR),(LONG_GRASS,AIR) This removes SOME but NOT all...

@bloodmc Oh, wow. It's been several years. I didn't know this bug is still open. I've moved on from Minecraft to develop my own voxel game (Rituals of the old),...

Oh. And this seems to be the underground lava type. The removal of lava from resource queue seems to be working AFAIK.

There's literally a single setting in the dev options which changes the UI font size, retains the intended UI and 100% fixed the issue - just fine: ![image](https://github.com/GetPublii/Publii/assets/4374351/4fe173c8-0023-4d41-be5b-4c89cace50b2) 62.5%... for...

I don't know what is going on or why but I started getting this error today in Godot 4.1.1 .NET version. It's completely blocking me from doing any development. I've...

Slight update. I'm just guessing here, but I suspect the issue might be somehow related to the new GlobalClass. That's all I can think of. I got rid of the...