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[Feature Request] Support Export

Open chaojian-zhang opened this issue 4 years ago • 1 comments
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Currently, Voxel Plugin has good import support for a variety of formats for use INSIDE the UE4 environment (also see #378), however, it would be ideal if there is a way to get things out, such that the Voxel Plugin can be used as some sort of editor.

I think as a starting point a good candidate would be either .vox or better, 3D coat raw voxel - but a custom file format that suits the nature of the Voxel Plugin and easier to comprehend is recommended (see #378).

Please correct me if there are already export mechanisms. I don't find them in doc.

Thanks!

chaojian-zhang avatar Jan 28 '21 17:01 chaojian-zhang

For MagicaVoxel Viewer .xraw format I have some notes here: https://github.com/chaojian-zhang/InfiniteVoxelWork/blob/main/docs/FileFormats.md

But please, don't consider that format as first candidate.

chaojian-zhang avatar Jan 28 '21 18:01 chaojian-zhang