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An anticheat with nieche checks to cover cheats usually not covered by anticheats.

Results 45 AntiCheatAddition issues
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If I understand correctly, then the player should hide at least when he is sneaking But I don’t see it working. Maybe I'm doing something wrong. Video: https://youtu.be/LJeoT2kPlhY Config: https://pastebin.com/QgnxLw03...

1. bug
3. recheck newest version

Video: https://youtu.be/TClQ6pStMOA Logs: https://pastebin.com/bQh3wYU8

1. bug
3. cannot reproduce

https://youtu.be/izqJcgQ6u20 ACA: 8.1.0 Server Version: 1.8.8

1. bug
3. unimportant

https://youtu.be/f0LrTLtavDE ACA Version: 8.0.6 Server Version: 1.8.8 PaperSpigot

1. bug

I bought AntiCheatAddition yesterday but none of the moduls? I tryed ant-autofish,esp,..., and the anticheat just did nothing

1. error
3. insufficient information

My suggestion is to add support for PlaceholderAPI in AAC configuration, example (MOST LIKELY IT WONT EVEN WORK ITS JUST AN EXAMPLE): ``` AutoEat: # Do you want to enable...

1. feature

Please include: - Wanted feature: A way for Factions and Gangs to bypass the teaming check. - Add bypass support for https://www.spigotmc.org/resources/factionsuuid.1035/ - Add bypass support for https://www.spigotmc.org/resources/gangs.2604/ - Add...

1. feature
2. combat

In AAC theres a check called "Nuker" wich has a feature to divide the violations a player make to avoid spamming. I would like something like this to be added...

1. feature

AAC has a check called FightSpeed, that has the following settings: ``` max_hit: 999 max_swing: 999 consistent_check: true consistent_threshold: 50 ``` I turned off max hit and max swing because...

1. feature

Some checks has a pre-established VL Size, it would be nice to be able to change those settings from Scaffold and PacketAnalysis check.

1. feature