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Techno Hidden Cameo

Open DeathFishAtEase opened this issue 3 years ago • 0 comments

First check

  • [X] The suggestion is NOT related to functionality of Ares, HAres, Kratos or any other YR engine extension.
  • [X] The suggested feature / enhancement is NOT implemented in Ares/Phobos yet and the existing possibilites are not viable or good enough to achieve the wanted result.
  • [X] I agree to elaborate the details if requested and provide thorough testing if the feature is implemented.
  • [X] I added a very descriptive title to this issue.
  • [X] I used the GitHub search and read the issue list to find a similar issue and didn't find it.
  • [X] I thought out how the feature / enhancement should work and described it in the most detailed and clear way.

Description

There is an ShowCameo label in Ares, but it's bound with SW.AutoFire=yes, and it only works for SuperWeapon. Because "* * * has effectively been reimplemented on Ares side and thus cannot be altered in Phobos." Therefore, superweapon needs a new HideCameo function, which is independent of autofire. In addition, TechnoType sometime needs HideCameo function too.

INI code

[TechnoType/SuperWeaponType]
Cameo.Hide=(boolean)

Additional context

No response

DeathFishAtEase avatar Jul 02 '22 04:07 DeathFishAtEase