Phobos
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[New Feature] Targeting Lines and SelectBox Color Definable
Description:
In the original game, the color control of TargetingLines and SelectBox depends on color in palette.pal.(same to EBolt,but EBolt can now be defined through INI) It should can be defined through INI like EBolt
Possible Implementation:
[CombatDamage] SelectBoxColor=[R,G,B] AttachLineColor=[R,G,B] MoveLineColor=[R,G,B] TargetLaserColor=[R,G,B];(def=AttachLineColor=)
[TechnoType] AttachLineColor=[R,G,B] MoveLineColor=[R,G,B] TargetLaserColor=[R,G,B];(def=AttachLineColor=)
