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[New Feature] TargetLaser Extended

Open DeathFishAtEase opened this issue 3 years ago • 0 comments

Description:

This is the data of TargetLaser on MODENC,It is shown as a very thin red line,This visual effect can be expanded Under the original engine, TargetL:aser and AttackLine are controlled according to only one pal, just like EBolt.See here for the expansion of similar items

Possible Implementation:

[TechnoType] TargetLaser=yes TargeLaserColor=[R,G,B]

AimLaser=(boolean);(def=yes) When the target is in the Shroud, does TL draw on it?

[WeaponType] TargetLaser=(boolean);(def=[TechnoType] > TargetLaser=) TargeLaserColor=[R,G,B];(def=[TechnoType] > TargeLaserColor=) AimLaser=(boolean);(def=[TechnoType] > AimLaser

DeathFishAtEase avatar Apr 07 '22 07:04 DeathFishAtEase