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AutoTarget Extension - Attack Non-Threatening Buildings

Open Fly-Star-him opened this issue 2 months ago • 3 comments

Players/AI can customize whether to attack non-threatening structures. 玩家/AI可以自定义能否攻击无威胁建筑。

Fly-Star-him avatar Oct 11 '25 09:10 Fly-Star-him

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github-actions[bot] avatar Oct 11 '25 09:10 github-actions[bot]

could this be defined on buildings as well? In current game buildings will be auto targeted no matter if Insignificant set to true or false, so it would be better to have a separated tag for this purpose

Coronia avatar Nov 14 '25 02:11 Coronia

could this be defined on buildings as well? In current game buildings will be auto targeted no matter if Insignificant set to true or false, so it would be better to have a separated tag for this purpose

If you need it, i can give it a try.

Fly-Star-him avatar Nov 14 '25 03:11 Fly-Star-him

Remember to write the instructions on the front page of the PR. Some testers are not good at looking through the code.

TaranDahl avatar Dec 20 '25 08:12 TaranDahl