AutoTarget Extension - Attack Non-Threatening Buildings
Players/AI can customize whether to attack non-threatening structures. 玩家/AI可以自定义能否攻击无威胁建筑。
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could this be defined on buildings as well? In current game buildings will be auto targeted no matter if Insignificant set to true or false, so it would be better to have a separated tag for this purpose
could this be defined on buildings as well? In current game buildings will be auto targeted no matter if
Insignificantset to true or false, so it would be better to have a separated tag for this purpose
If you need it, i can give it a try.
Remember to write the instructions on the front page of the PR. Some testers are not good at looking through the code.