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Fix Retint for SHP vehicles with turrets

Open SCIPCION opened this issue 6 months ago • 0 comments

Description

Retint/colors modifiers doesn't apply to shp vehicle with turrets

Conditions to reproduce

Shp vehicle with turret

INI code


Steps to reproduce

  1. shp vehicle
  2. apply retint effect

Expected behaviour

Retint

Actual behaviour

no Retint

Additional context

No response

Checklist

  • [x] The issue is not introduced by Phobos or any other engine extension, such as Ares, Kratos etc.
  • [x] The issue wasn't fixed in the most recent version of Ares/Phobos yet.
  • [x] I agree to elaborate the details if requested and provide thorough testing if the bugfix is implemented.
  • [x] I added a very descriptive title to this issue.
  • [x] I used the GitHub search and read the issue list to find a similar issue and didn't find it.
  • [x] I have attached as much information as possible (screenshots, gifs, videos, debug and exception logs, etc).

SCIPCION avatar Jun 23 '25 14:06 SCIPCION