Fix functions that return structs to return structs, not pointers
Fixes functions that return CoordStruct, CellStruct or Matrix3D by value to actually do that, and dump the wrappers.
Needs to be tested, also BuildingClass_GetFireCoords_Wrapper is weird.
Nightly build for this pull request:
- compiled-dll-aae52bdaafc1a66cf8b302724281d5d131f8c18c.zip These artifacts will expire in 90 days and will not be available for download after that time.
This comment is automatic and is meant to allow guests to get latest nightly builds for this pull request without registering. It is updated on every successful build.
Any unit/building trying to fire any weapon will crash the game except.txt debug.log
Any unit/building trying to fire any weapon will crash the game except.txt debug.log
Will look into it
anything on the refactor?