Phobos
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Infantry Own A Weapon Using Projectile With Arcing=true Have Pathfinding Problem When Attacking Specific Building
Description
Here's the video.(I don't know why I can't upload video directly.)
https://github.com/user-attachments/assets/a1fc51ca-41b9-4ba4-861b-2b77b8efe63a
Reqirements: Building foundation larger than 3*3, like GACNST,GAWEAP,GAREFN. Start from the location out of weapon range. Weapon range≤10 would easier to happen. Only infantry.
Conditions to reproduce
Just attack.
INI code
[E1]
Primary=105mm;;;;MTNK's weapon.
[105mm]
Range=9
Steps to reproduce
1.Attack. 2.Bingo! 3. ...
Expected behaviour
Attack target directly.
Actual behaviour
They just walk around, sometimes may find a good place to attack.
Additional context
No response
Checklist
- [x] The issue is not introduced by Phobos or any other engine extension, such as Ares, Kratos etc.
- [x] The issue wasn't fixed in the most recent version of Ares/Phobos yet.
- [x] I agree to elaborate the details if requested and provide thorough testing if the bugfix is implemented.
- [x] I added a very descriptive title to this issue.
- [x] I used the GitHub search and read the issue list to find a similar issue and didn't find it.
- [x] I have attached as much information as possible (screenshots, gifs, videos, debug and exception logs, etc).