Phobos
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[Minor] Reflect Damage Tweak
added a few more tags to further customize ReflectDamage
ReflectDamage.Chancedetermines the chance of reflection.ReflectDamage.Overridedirectly overrides the damage.SuppressReflectDamage.Groupsdoes the same thing asSuppressReflectDamage.Typesbut for all AttachEffectTypes in the listed groups.
In rulesmd.ini:
[SOMEATTACHEFFECT] ; AttachEffectType
ReflectDamage.Chance=1.0 ; floating point value
ReflectDamage.Override= ; integer
[SOMEWARHEAD]
SuppressReflectDamage.Groups= ; comma-separated list of strings (group IDs)
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