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Avoid InvisibleInGame targets in new scripts

Open FS-21 opened this issue 1 year ago • 5 comments

Buildings with InvisibleInGame=yes should be ignored in the target selection of the new attack/move actions.

I just found I forgot to send this time ago :-/ No credits or mention needed since it only fix a small bad behaviour.

FS-21 avatar Jul 15 '24 11:07 FS-21

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github-actions[bot] avatar Jul 15 '24 12:07 github-actions[bot]

Since the scripts were introduced before last stable released, this probably requires a changelog entry under Phobos fixes.

Starkku avatar Jul 15 '24 12:07 Starkku

Since the scripts were introduced before last stable released, this probably requires a changelog entry under Phobos fixes.

Makes sense :-D

FS-21 avatar Jul 15 '24 14:07 FS-21

I meant the actual changelog (Whats-New.md) not the fixes and improvements page misc. section which contains vanilla game fixes.

Starkku avatar Jul 15 '24 16:07 Starkku

I think I got the location

I meant the actual changelog (Whats-New.md) not the fixes and improvements page misc. section which contains vanilla game fixes.

Ok! I think I found the place

FS-21 avatar Jul 15 '24 21:07 FS-21