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Fix VoiceDeploy not playing when deploying through hot-key/command bar.

Open Fryone opened this issue 2 years ago β€’ 6 comments

VoiceDeploy now plays when 1 unit is ordered to deploy through hot-key/command bar.

Summary by CodeRabbit

  • Bug Fixes
    • Fixed an issue where the deployment sound was not played when using hot-key/command bar for VoiceDeploy.
  • New Features
    • Added audio feedback for player actions through VoiceDeploy feature.

Fryone avatar Jul 27 '23 08:07 Fryone

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github-actions[bot] avatar Jul 27 '23 08:07 github-actions[bot]

This crashes when deploying infantry through a hotkey. Deploying through clicking works fine. Vehicles deploy properly through hotkey and clicking.

mevitar avatar Aug 04 '23 08:08 mevitar

Doesn't crash now.

mevitar avatar Aug 04 '23 18:08 mevitar

@mevitar, could you test this again. If everything is fine, I would like to merge this

Belonit avatar Aug 04 '23 21:08 Belonit

Doesn't work for infantry anymore.

mevitar avatar Aug 05 '23 07:08 mevitar

Walkthrough

This update introduces a fix for the VoiceDeploy feature, which ensures that sound is played when units are deployed using a hot-key or the command bar. A new hook, DeployCommandClass_Execute_VoiceDeploy, has been added to handle the voice deployment based on unit type and deployment status, improving the audio feedback for player actions and enhancing the user experience.

Changes

File Summary
CREDITS.md Added a fix for VoiceDeploy via hot-key/command bar in the project.
docs/Fixed-or-Improved-Logics.md Fixed an issue with VoiceDeploy sound not playing on hot-key/command bar deployment.
src/Ext/Techno/Hooks.Misc.cpp Added DeployCommandClass_Execute_VoiceDeploy hook for voice deployment based on conditions.

🐰✨
In the realm of code, where the bits align,
A rabbit hopped through, making sound shine.
With a flick and a hop, a fix was deployed,
Now every command, audibly enjoyed.
Hear the units march, at the press of a key,
A symphony of war, in digital spree.
πŸŽΆπŸš€

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