RTD
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Roll The Dice SourceMod plugin for Team Fortress 2
Upon rolling this perk, a medic would automatically deploy a projectile-blocking shield that damages on contact, identical to the one you get in Mann VS Machine. Duration would be 15/20...
as for translation names you may add new parameter to cfg like "TranslationName" or something like that. And if perk has missing "TranslationName" parameter it will override and use "Name"
I'm making a plugin that adds some additional perks. I've made sure that every perk file has ran `RTD2_DisableModulePerks`, as well as in the main plugin file. I'm unsure if...
Headless
It just removes your head but you would still play normally, so gameplay-wise the only thing that would happen is that people can't headshot you for like 30 seconds
Feature request roll. In Freak Fortress and Saxton Hale you can lose your shield if the hale hits you and it blocks some damage. A roll just for Demos that...
# Bug description Hello, We're having some issues with error logs being spammed with a reoccurring error from the homing roll ``` L 06/15/2024 - 20:07:49: SourceMod error session started...
check the player's team if it's unassigned or spectator, and if it is, just force to use either red or blue variant or if you're that mean, you could just...
# Bug description Using forward RTD2_Removed causes infinite loop when someone is still on Bad Sauce and the round ends. `Error: Not enough space on the stack` ![2024-06-10 at 00...
Upon activation player becomes a team colored Sentry Buster. They are stripped of their weapons and only way of dealing damage is by pressing attack button which initiates usual sentry...
# Bug description ``` L 05/25/2024 - 21:00:55: [SM] Exception reported: Client index 392 is invalid L 05/25/2024 - 21:00:55: [SM] Blaming: Gameplay\RTD\rtd.smx L 05/25/2024 - 21:00:55: [SM] Call stack...