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Add "protected" scope property option in object settings

Open BobbyBurt opened this issue 1 year ago • 1 comments

Along with local, method, class, public and nested prefab, I'd like to be able to set objects as TS' "protected" accesss modifier.

BobbyBurt avatar Feb 17 '24 16:02 BobbyBurt

Yes, maybe. Are you using it in a regular scene or a prefab?

PhaserEditor2D avatar Mar 13 '24 14:03 PhaserEditor2D