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Changing the origin in the Inspector does not respect the origin mode

Open robinheidrich opened this issue 2 years ago • 1 comments

Version

  • Phaser Editor 2D Version: v.3.33.2
  • Operating System: Windows 11
  • Web Browser and version: Google Chrome 103.0.5060.114

Description

I think it would be better if in "origin mode" you could edit the origin via the inspector without it repositioning the game object.

Just like when you move the origin with the mouse and the position of the game object does not change.

robinheidrich avatar Jul 09 '22 16:07 robinheidrich

Maybe if I add a flag in the Origin section for preserving the position of the object.

PhaserEditor2D avatar Jul 09 '22 22:07 PhaserEditor2D