PhaserEditor2D-v3
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Changing the origin in the Inspector does not respect the origin mode
Version
- Phaser Editor 2D Version: v.3.33.2
- Operating System: Windows 11
- Web Browser and version: Google Chrome 103.0.5060.114
Description
I think it would be better if in "origin mode" you could edit the origin via the inspector without it repositioning the game object.
Just like when you move the origin with the mouse and the position of the game object does not change.
Maybe if I add a flag in the Origin section for preserving the position of the object.