bevy_sprite_animation
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Plugin sometimes does not load correctly.
Opening another issue cause this is happening quite frequently to me. I though it was only my implementation but now when I was playing with your zombie example it happened.
Sometimes when booting up the game/example. The animation tree doesn't load correctly or something. On my game it results in the animations getting stuck on the initial state or maybe transitioning to 1 other state before freezing.
On your zombie example it looks like the idle is working and rotating the sprite is fine, but none of the other animations work.
I'm not yet sure why, but if I kill the app and restart it a few times I get it. I've uploaded a screen recording of the issue.
On my app I get a warning saying a Node didn't load or something, not sure if its related.
https://github.com/PhaestusFox/bevy_sprite_animation/assets/15830178/68e34cf9-f138-48b0-80a1-6d01b30ddcfe
I saw this when I was making the update video and thought it was just to do with something in the example(I knew why), but if you got it too maybe it's in the crate itself, ill have a deeper look when I get time, maybe on the weekend