Pete Goodfellow

Results 18 issues of Pete Goodfellow

https://www.nexusmods.com/morrowind/mods/46747 also check out that petethegoat guy's mods, all of those should prob be on here too

help wanted

If you play the first 5-10 minutes of Killzone 2, you'll reach a motion control valve turning segment. If you use any mouse input after interacting with it (when the...

bug
Game issue
priority: medium

I find myself wanting injection to happen to some extent during edit mode, for setting things up correctly in OnValidate(), or just for use in editor scripts. ```csharp [Inject] public...

``` Some objects were not cleaned up when closing the scene. (Did you spawn new GameObjects from OnDestroy?) The following scene GameObjects were found: TimerManager ``` If the first time...

TimerManager now persists through scene changes, and timers may opt out of destruction on scene change. See issue #12 for my reasoning about why this is worthwhile. This isn't thoroughly...

In my current project I use timers to drive some nice presentation lerps and stuff while async loading the next scene. This totally broke immediately because timers are cancelled on...

See https://forums.nexusmods.com/index.php?/topic/7035326-ui-expansion/page-34#entry114022293

- [ ] attribute buffs may be displayed incorrectly immediately after chargen, before saving/loading - [x] containers such as plants still show capacity even if their capacity is 0 -...

UI Exp

Starting a new game after loading an existing game will cause a `Menu Error: Memory pointer corrupted.`

UI Exp