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Animations is not exporting in fbx- can you help me extract this model please and tell me the steps to extract it
This is a 3d model from Marvel Contest of Champions_v33.1.1 The fbx export the animations names and blendshapes, but when i run fbx in 3d software no animations plays (only blendshape plays but the rest of the body remains in a t pose) can you tell me what i am doing wrong
i have .NET Desktop Runtime 6.0 on my computer
anybody there??
This has been an issue for as long as I remember using AssetStudio. Not once have I ever figured out how to get animations extracted, and all information has always either been wrong or outdated... but most of the time they simply just get ignored, like your posts here sadly... :/
Humanoid animations are unextractable. Don't ask me why, from what I've researched they're not that different from normal animations. This information comes straight from the official Unity website btw
Oh well, another reason to stick with using Unreal for making games!