Peregrine05
Peregrine05
Currently, the only type of entity that can be created is players. It would be nice if you could specify the type of entity to be created. This would complement...
For example, while rendering, if the postprocessing filter or the exposure is changed, Chunky will only update the display when the current SPP is an even number. If it is...
The render preview makes use of this, so why should not the controls also do so? This would be useful in the event a user must access a control while...
One thing would be to add a way to control individual emitters. Example: If you wanted only one emitter in the scene to be active, move the cursor over that...
Currently, the only rotation control for skymaps is _yaw_. But pitch/roll control would be useful for some skymaps. For example, the Milky Way Panorama by ESO is a full 360x180...
There is a world in which many chunks have no terrain, and are empty down to the void. Load some chunks, and enable the water plane. Light can't pass through...
This would be useful for distributing a scene with an attached skymap.
The launcher should detect if it is running on Java 8, and then warn the user to update to 64-bit Java 17 and JavaFX if running on a 64-bit system,...
In the latest snapshot, disabling `Draw sun` when SSS is set to Fast, High quality, or Off causes the sunlight to be completely disabled. This should not occur, as `Draw...
Currently, it only changes where Chunky saves scenes, but it should also change the folder from which Chunky loads scenes, to mirror the functionality of the `Change world directory` control.