Continuity
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[BUG] Texture Transparency Not Supported on NeoForge 1.21
This issue is kind of hard to explain on its own, but I summed it up in this other bug report: https://github.com/Tectato/Rekindled_CTM/issues/1
Texture transparency used to work in vanilla, but it no longer does in 1.21. Continuity fixes it, but only on Fabric, not NeoForge.