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matchBlocks block tags, wildcards, and / or blacklist setting

Open BustyCatbot opened this issue 11 months ago • 0 comments

I'm currently making a resource pack where I want a block to have connected textures that are compatible with every single block, but as it is right now (from what I've been told and what I've been able to find) to achieve that I would need to add every single block in the game to the matchBlocks list, rather than just being able to use block tags, mod namespaces, or turn off filtering entirely. Having support for those things would make stuff like what I'm doing much easier, and I'm sure I'm not the only person who's had this problem.

BustyCatbot avatar Apr 08 '25 15:04 BustyCatbot