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[BUG] Continuity Emissivity Breaks Alongside CTM Glowing

Open CraftyZombie opened this issue 1 year ago • 5 comments

Just wanna know if I should collect more information and file a proper bug report. Have a pack that adds emissivity to Malum's Brilliant Stone, but when I have CTM installed, Continuity's system doesn't appear to trigger. This is what shows up with CTM: Screen Shot 2024-12-23 at 3 04 47 PM

This is what shows up without CTM: 2024-12-23_15 06 15

Is there any way to get them to work at the same time so that the block both gives off light (CTM) but also renders pixels in fullbright (Continuity)?

CraftyZombie avatar Dec 23 '24 23:12 CraftyZombie