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A motion generation model learned from a single example [SIGGRAPH 2022]

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Hi, I'm having trouble understanding the pooling operator. Posting for others to recreate. My goal to see if it's possible to describe each frame of the animation in tabular (spreadsheet)...

Can you please provide the arguments you used to train the model in the quaternion representation (e.g., for the Salsa clip shown in the SIGGRAPH video)?

Hello, thank you for your geart work! Here is a question. When I set skeleton_aware=0, ``` 0%| | 0/15000 [00:01

I run demo.sh on my computer and get the result_fixed.bvh. But the BVH skeleton don't move like in your video. Here is my result_fixed.bvh for salsa: https://drive.google.com/file/d/1g-geTpO3On4Ep1hMXBUab1HTSctVr44E/view?usp=sharing

Hi, Peizhou, in the **Training a Conditional Generator** part , you mentioned that we can change the conditional joints. I wonder if I change the root joints as uppper body...

Hi, thanks for the great paper and library! I'm attempting to train the model on a custom .bvh animation. However, I receive the error: > File "ganimator/bvh/bvh_io.py", line 178, in...

Hi, amazing work! I just wanted to as if you did any study regarding the effects of using skeletal operators vs only using regular convolutions. Were the results very different?...

Hello, I would like to know how to get style transfer result with my own data, for I don't have idea how to train these generators in `style transfer` mode

That's a great work! I'm also interested in your another work: the style transfer in Deep-motion-editing. I want to train ganimator in my own datasets, and I'm doubt about how...

Hi there, thank you very much for your wonderful paper and code! I try to use the baseball-milling model to directly generate action sequences, extract 21 frames of it as...