Pebaz
Pebaz
I noticed that Passerine is listed in this list for scripting languages for Rust: https://arewegameyet.rs/ecosystem/scripting/ Can documentation be made that shows how to run Passerine code within a Rust application...
Add better error messages for the 2.0.0rc branch. ``` ImportError: Failed to import test module: faster_than_requests Traceback (most recent call last): File "D:\soft\py39\lib\unittest\loader.py", line 470, in _find_test_path package = self._get_module_from_name(name)...
https://github.com/Pebaz/nimporter/blob/7c7aac98edadd3fa27283114536f61b49f5ab4eb/nimporter/lib.py#L49 This is regarding 2.0.0rc.
> This would represent a breaking change and would require a major version bump. **One of the main things that needs to happen is to have hopefully 1 place to...
It seems that when trying to use a Nimpy library from multiple Python threads, an error crashes the Python interpreter: ``` SIGSEGV: Illegal storage access. (Attempt to read from nil?)...
Problem Statement: `examples/models/models_heightmap.py` shows that textures are not applied when rendering models. Raylib-C Equivalent Example (Shows darkened edges of the model due to texture used):  Raylib-Py Example of Issue...
I am not skilled with webassembly Rust builds but as noted here: https://gitlab.com/gilrs-project/gilrs/-/issues/99 Macroquad has a custom WASM build process. The only downside to this I see is that all...
I was trying to build `reqwest-wasm` and it needed at least `openssl-sys =0.9.55`
* Fixes #71 * Fixes broken type hints * Update GitHub Actions workflows 
It would be amazing to have a WASM (and native) game work with a game controller! 🎮