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Priority system

Open Barmem opened this issue 3 years ago • 4 comments

Prioritize kicking some bots before other (possibly manual marking of priority level) for example Priority levels:

    1. Bot that steal your name
    1. Bots that steal other player names
    1. Other aimbot bots [default]
    1. Silly/harmless bots
    1. antibots
  • 6+. Whatever
    1. Only warning in party chat and no automatic kick, for human cheaters. Probably autokick on a keybind.

Barmem avatar Jun 27 '21 00:06 Barmem

This is probably more important now that Valve added the match-in-progress cooldown: prioritize any players who joined the server in the last 5 minutes (sv_vote_late_join_cooldown).

PazerOP avatar Jun 27 '21 05:06 PazerOP

I would say kicking bots that are more than 5 minutes on the server is more important because they can kick right at the moment

Barmem avatar Jun 27 '21 05:06 Barmem

Although it might add unneeded complexity, maybe the program could also prioritize class.

  1. Snipers
  2. other hitscan-reliant classes (Heavy / Scout)
  3. other classes

brachistosaurus avatar Jun 27 '21 08:06 brachistosaurus

This is an extension of #138

ClusterConsultant avatar Jun 28 '21 10:06 ClusterConsultant