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[Content Patcher] per-save configuration

Open Pathoschild opened this issue 6 years ago • 1 comments

Consider adding a way to support per-save config.json settings.

Requested in the forums.

Pathoschild avatar May 31 '18 04:05 Pathoschild

I think the simplest way to implement this would be with numerous config.json files, under different names for each save, with the form of farmername.config.json. Leave it up to the user to copy the config file, rename it appropriately, and then edit it. Content patcher can, upon load, try to read the playername.config.json file and if it's not found, then it can use the default of config.json. This lets people use just as many different configs as they want, keeping each config simple.

BlueWind95 avatar Feb 04 '19 01:02 BlueWind95

I don't have any current plans to add per-save configuration, and it's the sort of thing that can be done using mod managers, so I'll close this as won't do.

Pathoschild avatar May 10 '24 23:05 Pathoschild