StardewMods
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Mods for Stardew Valley using SMAPI.
I have found that on occasion, when adding or removing machines from a group, the group is not updated. I have so far only seen this occur in a Shed...
[https://github.com/Pathoschild/StardewMods/issues/323](url) Allows for speeding up end of day animation #323
Implemented the following 2 features: **1. QuickStackButton** Inspired by the [Convenient Inventory Mod](https://www.nexusmods.com/stardewvalley/mods/10384), I implemented a quick stack button which tries to transfer all stackable items from the player's inventory...
Hi, guys. I would like for the Fast Animations mod to allow decreasing the planting cooldown when holding left click and dragging across tiles with seeds and interacting with kegs...
[Suggestion] Speed up the sequence of dialing to someone using the telephone (it takes 6 seconds every time you want to check something).
In multiplayer, maps don't update correctly for farmhands in some cases. Common symptom include conditional changes not applied or unapplied, or corrupted community center textures (see examples [one](https://user-images.githubusercontent.com/230581/171780939-b8425912-4fa8-41d1-a8d6-e7416d969344.png) and [two](https://user-images.githubusercontent.com/230581/171780979-c2b6c057-3262-4143-afc4-b74ce53b7a07.png))....
Make all colors configurable to support mods like [Dark User Interface](https://www.nexusmods.com/stardewvalley/mods/4056), enable high-contrast colors for accessibility, etc.
Provide a public API other mods can use to integrate with Lookup Anything to provide custom information.
So yeah, would be nice if ProgressionMode also hid recipes which havent been acquired yet.