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!Context.Playerfree does not return false for some night events

Open Pet-Slime opened this issue 1 month ago • 0 comments

Describe the bug I don't know if this is an issue SMAPI's Context feature or for specific night events in general. I noticed it with the MrQi plane event and the summer 3 rockslide.

To Reproduce Exact steps which reproduce the bug, if possible. For example:

  1. load save
  2. go to summer 2
  3. sleep with a mod that is rendering a hud feature, using

            if (!Context.IsPlayerFree)
                return;

to exit early

Log file no log error

https://github.com/user-attachments/assets/c83f574c-f024-410e-804d-a884bd81cd13

Pet-Slime avatar Nov 10 '25 10:11 Pet-Slime