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Use correct language when propagating textures
This attempts to fix a situation where a mod (like FIASA) had a tilesheet reference explicitly loading a localized tilesheet when the user isn't playing in that language which can chain react into causing every content manager to load that localized version when its trying to propagate to each of their caches.
Before: https://smapi.io/log/8e5b17a013ce4582bed7dddb5cb0fc8e?Levels=trace~debug~info~warn~error~alert~critical&Page=37&PerPage=1000
After: https://smapi.io/log/5162e2ea154146158fd2dcb1a7b3a338?Levels=trace%7Edebug%7Einfo%7Ewarn%7Eerror%7Ealert%7Ecritical&Page=36&PerPage=1000