PathOfBuilding
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Offline build planner for Path of Exile.
### Check version - [x] I'm running the latest version of Path of Building and I've verified this by checking the [changelog](https://github.com/PathOfBuildingCommunity/PathOfBuilding/blob/master/CHANGELOG.md) ### Check for duplicates - [x] I've checked...
### Check version - [x] I'm running the latest version of Path of Building and I've verified this by checking the [changelog](https://github.com/PathOfBuildingCommunity/PathOfBuilding/blob/master/CHANGELOG.md) ### Check for duplicates - [x] I've checked...
### Check version - [x] I'm running the latest version of Path of Building and I've verified this by checking the [changelog](https://github.com/PathOfBuildingCommunity/PathOfBuilding/blob/master/CHANGELOG.md) ### Check for duplicates - [x] I've checked...
The mod on the Foulborn version of Gruthkel's disables the players Warcries and when we're looping through the Active skills it doesn't check that a Warcry skill is disabled before...
### Description of the problem being solved: Foulborn jewels introduced the same issue in PoB2 that we had with desecrated items. Just copied over. Also fixed importing foil item types....
### Check version - [x] I'm running the latest version of Path of Building and I've verified this by checking the [changelog](https://github.com/PathOfBuildingCommunity/PathOfBuilding/blob/master/CHANGELOG.md) ### Check for duplicates - [x] I've checked...
`GetScreenSize` returns the size in physical units if the `DPI_AWARE` flag is passed to `RenderInit`. The error popup and restart screen have the wrong position and size at UI scaling...
When I implemented the new enemy Phys to ele damage multiplier, I forgot to implement it for the 2 boss skills that also use it
### Check version - [x] I'm running the latest version of Path of Building and I've verified this by checking the [changelog](https://github.com/PathOfBuildingCommunity/PathOfBuilding/blob/master/CHANGELOG.md) ### Check for duplicates - [x] I've checked...