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Fix “MAX” effect ruthless calculation
Fixes incorrect calculation of ruthless “MAX” effect.
Description of the problem being solved:
Issue: when choosing max effect mode for ruthless calculation the damage is less than with average. This prevents player from understanding the bleed damage from ruthless hit, which basically is indifferent from attack speed
Steps taken to verify a working solution:
- Remove the unnecessary dpsMultiplier
Link to a build that showcases this PR:
https://pobb.in/R3766WkE8XHi
Before screenshot:
After screenshot: