PathOfBuilding
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POB Extremely slow to start
Check version
- [X] I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
- [X] I've checked for duplicate open and closed issues by using the search function of the issue tracker
How is Path of Building expected to behave?
It should start in around 1 to 2 seconds as per usual
How does Path of Building behave?
PoB takes around 20 /30 seconds to open up since the latest update, before that if took roughly a second to launch.
Other than that it runs perfectly well in the app.
Trying to use a previous version and update from there doesn't seem to help either.
My Specs : Proc : AMD Ryzen 7 7800X3D 8-Core Graphic card : 4070 RTX Super Ram : 32GB OS : Win 11
How to reproduce the issue
No response
Character build code
No response
Screenshots
The vdieo was too big, not sure it will be that helpful, but just to showcase how slow it is https://drive.google.com/drive/folders/1KrFPXlNZjNztmvegarrFpqEeR2MY3Lrm?usp=drive_link
When you say "previous version", which version are you referring to? Or what was the latest version that still started up quickly for you?
When you say "previous version", which version are you referring to? Or what was the latest version that still started up quickly for you?
I was working fine on POB yesterday, so it should be : Working fine on 2.41.0 Issue on 2.41.1
Slow startup could be due to your antivirus, wich one are you using?
Open task manager, and look if you notice anything that spikes up when you start PoB (in the detail tab)
One other thing you could try is a fresh installation of PoB (make sure to backup your Builds folder in case you delete it)
I'm using the basic windows defender for now, still deciding on what I should use.
I tried doing a fresh install and deactivating my antivirus before posting here.
Nothing spikes on the task manager when I launch POB.
In the end it's not a super big deal, but I couldn't find any info about that issue
We suspect that this is caused by some uncooperative HID devices that time out during enumeration of input devices. See https://github.com/PathOfBuildingCommunity/PathOfBuilding/issues/7503 for more information and a tool that can be used to hide such devices, and a potential fix to test. Common devices that can malfunction in this way is Corsair keyboards, iCUE RGB tooling and similar types of hardware; it's a long-running plague on many apps and games.