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CPU ramping

Open Scorp1337 opened this issue 2 years ago • 1 comments

Check version

  • [X] I'm running the latest version of Path of Building and I've verified this by checking the changelog

Check for duplicates

  • [X] I've checked for duplicate issues by using the search function of the issue tracker

Check for support

  • [X] I've checked that the behaviour is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).

What is the behaviour ingame?

No issues in game just with POB nothing else.

What is the behaviour in Path of Building?

My CPU jumps from 30 degrees to 60+ while watching just at the tree in POB.

How to reproduce the issue

No response

Character build code

It s not just on one build.

Screenshots

No response

Scorp1337 avatar Dec 09 '22 15:12 Scorp1337

What CPU usage are you getting and what are your system specs. High CPU usage is not too surprising considering PoB does a lot of fairly complicated calculations.

QuickStick123 avatar Dec 14 '22 04:12 QuickStick123

What CPU usage are you getting and what are your system specs. High CPU usage is not too surprising considering PoB does a lot of fairly complicated calculations.

it should do the calculations on change. there is no sense at all of constant realtime calculations.

i have this bug too. running on linux. it consumes up to 100% on one core.

krokwen avatar Feb 21 '23 09:02 krokwen

@QuickStick123

Possible Solution

I managed to fix this issue by using a different SimpleGraphic.dll from : https://www.reddit.com/r/pathofexile/comments/80vp4r/pob_fix_high_cpu_usage/

When using this dll the CPU load is near 0% even when the window is focused. Only moving the skill tree causes a higher load what is ok for me.

shyney7 avatar Apr 13 '23 18:04 shyney7