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Add support for buff/debuff expiry rate on player and self curse

Open QuickStick123 opened this issue 3 years ago • 0 comments

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  • [X] I've checked for duplicate issues by using the search function of the issue tracker

Is your feature request related to a problem?

See https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/4703

Also includes effect on ailments on self, and includes poison expiration rate, but does not include temp chains This isnt even supported for self skills (like molten shell) but is applied to enemies so can extend this at some point to include that

When using boneshatter (trauma) or other buffs e.g. shade form it can be beneficial to run self curse temp chains to gain a longer. https://www.poewiki.net/wiki/Expiration_rate https://www.poewiki.net/wiki/Temporal_Chains

Describe the solution you'd like

Adding support for it like is done against enemies while affected by shock or enemy debuffs. image If possible adding support for the reflected curse mods would be nice as well. image image image

Describe alternatives you've considered

No response

Additional context

This needs to apply to both calcSkillDuration() and the general skill duration calculations.

QuickStick123 avatar Sep 13 '22 07:09 QuickStick123