PathOfBuilding
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Adding life or increasing Max Hit causes EHP to decrease.
Check version
- [X] I'm running the latest version of Path of Building and I've verified this by checking the changelog
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- [X] I've checked for duplicate issues by using the search function of the issue tracker
What is the expected behaviour/value?
If all Max Hit values and Max Life goes up, the EHP should go up as well (in increments).
What is the actual behaviour/value?
Adding extra life using any means (custom modifiers with +1000 to life
in this case) causes all the Max Hit values to increase, but it causes the EHP to decrease.
How to reproduce the issue
Go to Custom Modifiers under Configuration tab. Remove +1000 to life
part and observe how the Effective Hit Pool goes up.
Sent the character to someone to confirm if he's seeing the same problem. He said it works as expected until he realized he's on 2.17. Updating to 2.18.1, he's having the same problem as well.
Character build code
https://pastebin.com/0YbZyFkp
Screenshots
less life more ehp:
more life less ehp:
This is an issue with the speedup function and gain on block, there were issues with es on block before so some of it was changed and thats what caused this issue, Ill look into fixing it at some point
This seems to be resolved in dev