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Animated Guardian's Gear does not affect dps of other minions or player

Open tzunderbird opened this issue 3 years ago • 2 comments

Running Version 2.0.3

  • What happened? When Animated Guardian (AG) is equipped with Support Gear like Dying Breath, Leer Cast or something else the regarding buffs don't scale up the calculated total dps of the player or other minions

  • What were you trying to do? I put in another Item set and set it as default item set for the Animated Guardian. Then I expected the total DPS of Raise Spectre to rise. At least to differ from before. Nothing happened.

  • What steps will reproduce the bug?

  1. Add a Skill "Animated Guardian" to Skills
  2. Add a Skill "Raise Spectre" to Skills
  3. Switch to "Items" and Manage Item Sets.
  4. Create a New Set with e.g. "Dying Breath" and "Leer Cast"
  5. Save under a different name
  6. Switch to Skills and Select "Animated Guardian", change 'Default Item Set' to save one from step before
  7. Switch to Raise Spectre and Default Item Set in Main Window -> Calculated total damage is expected to rise by roughly 30% from both items, but calculation does not seem to notice
  • Does it reproduce every time? yes, it does.

  • Provide a build code: https://pastebin.com/hdktXn10

  • Screenshots: Item Set of Animated Guardian image image

DPS of Spectre with default (Empty) Item Set of AG image

DPS of Spectre with Item Set as Shown above image

tzunderbird avatar Apr 09 '21 19:04 tzunderbird

Same issue. I noticed that none of the buffs on my AGs gear were applied or considered anywhere, I have a vaal'd curse on his Southbound glove, but I was forced to edit it to one of my own items to get it calculated. Kingmaker was ignored as well.

coani avatar Jul 22 '21 13:07 coani

Love to see this fixed.

bjbeare avatar Aug 24 '21 04:08 bjbeare